The Rules of Dolmenwood
Dolmenwood is played on the bones of Old-School Essentials โ quick to learn, deadly if taken lightly. The complete rules live in the official online reference; the sections below map what you’ll find there.
โฆ Open the Dolmenwood Rules Reference โ
Starting Play
Character statistics, ability scores, alignment, advancement, and languages.
Kindreds
The playable folk of the wood: Breggle (goat-folk), Elf, Grimalkin (fairy cats), Human, Mossling, and Woodgrue.
Classes
Bard, Cleric, Enchanter, Fighter, Friar, Hunter, Knight, Magician, and Thief.
Magic
Arcane magic, Fairy magic, Holy magic, and Mossling knacks โ including the enchanter’s runes and sigils.
Equipment, Services & Animals
Adventuring gear, arms and armour, mounts and hounds, lodging, pipeleaf, fungi and herbs, retainers, and specialist services.
Adventuring
Time and movement, encumbrance, hazards, travel and camping, settlements, dungeons, encounters, and combat.